Sergio Garríguez

Profile Picture

I’m Sergio Garriguez, I used to be interested in natural sciences, especially biology and geology, but I ultimately decided to switch paths and come here to study this game design and development degree.


Background

About Me

I‘ve been interested since a young age in video games, character creation and generally trying to make whatever it’s in my mind into reality. This has been evolving over the years, first making simple plasticine characters, then attempting to devise bigger worlds. And finally, ending up creating characters in 3D again, just this time digitally and with more complexity.


Project Overview

My contributions to this project were 3D character art in general. Mostly modeling and texturing them, but also some rigging and animation.

Main Tasks

3D Modeling

Modeling Main character, ShopKeeper, Xenomorph, Anarchist, Queen, Chestburster, Camp Leader, Medic, Sargeant, & the Bottle Prop

Model Texturing

Textured the Main character, ShopKeeper, Xenomorph, Anarchist, Queen, Chestburster, Facehugger, Camp Leader, Medic, Sargeant, & the Bottle Prop

Rigging

Rigged the Queen, Chestburster, Xenomorph, Weapons, Facehugger, & Main Character.

Animating

Animated the Chestburster, Weapons, Facehugger, & Main Character.


Work Demos

Animations

1 / 4
Facehugger Animations
2 / 4
Main Character Animations
3 / 3
Chestburster Animations

Characters

1 / 5
Camp Leader
2 / 5
Main Character
3 / 5
Medic
4 / 5
Sargeant
5 / 5
Shop Keeper

Props

1 / 1
Bottle Prop

Prop Animations

1 / 4
Flame Thrower Run
2 / 4
La Impaciente Shoot
3 / 4
Shoulder Laser Run
4 / 4
Shoulder Laser Shoot

Enemies

1 / 5
Queen
2 / 5
Xenomorph
3 / 5
Chestburster
4 / 5
Facehugger
5 / 5
Anarchist

Character Rigs

1 / 4
Chestburster Rig
2 / 4
Gun Rig
3 / 4
Queen Rig
4 / 4
Xenomorph Rig