I‘ve been interested since a young age in video games, character creation and generally trying to make whatever it’s in my mind into reality. This has been evolving over the years, first making simple plasticine characters, then attempting to devise bigger worlds. And finally, ending up creating characters in 3D again, just this time digitally and with more complexity.
My contributions to this project were 3D character art in general. Mostly modeling and texturing them, but also some rigging and animation.
Modeling Main character, ShopKeeper, Xenomorph, Anarchist, Queen, Chestburster, Camp Leader, Medic, Sargeant, & the Bottle Prop
Textured the Main character, ShopKeeper, Xenomorph, Anarchist, Queen, Chestburster, Facehugger, Camp Leader, Medic, Sargeant, & the Bottle Prop
Rigged the Queen, Chestburster, Xenomorph, Weapons, Facehugger, & Main Character.
Animated the Chestburster, Weapons, Facehugger, & Main Character.