Hi I’m Eric Regalon Martínez, game developer and artist of this project. At 20 years old, I am an aspiring artist with a passion for creating immersive and fascinating worlds. My dedication to the art, design and craft of video games drives me to continually push the boundaries of what's possible in game design and storytelling.
Since childhood, my dream has always been to make video games.
The idea of constructing and designing captivating worlds has been my constant inspiration and motivation.
My journey began with a fascination for the art, design and creativity involved in game development, which has only grown stronger over the years.
I have honed my skills in various aspects of game art, from concept design to 3D modeling, always striving to bring my imaginative visions to life.
Through my work, I aim to create experiences that captivate players and transport them to extraordinary realms. My ultimate goal is to contribute to
the video game industry by crafting unique and memorable gaming adventures.
For this project I’ve been working on technical things at the beginning and choosing the art direction and then I developed 3d Models and concept arts
At the beginning of the project I chose what vibe the game should have and what style we should all follow
I developed the concept art for the facehugger one of our enemies in the game
I created from scratch all the models of the weapons that you see in the game besides the shoulder laser, plus the textures of them.
I also worked on making audios for some enemies, the queen and some other sfx